|Click Here to View the Game Refuge Design Team's Favorite Strategies!|
Uprades make your Sled faster, tougher and deadlier. Upgrades will stay on your snowmobile for the next round ONLY if you're still sitting on it at the end of the current round! Remember that other Riders may try to take your Super-Sled away from you when the next Run starts, so keep your wits about you.
If you have attained the After-Burners Upgrade for your sled AND have some Turbo fuel left, you can fly! To achieve this, use the Burst to get slightly airborn, and then repeatedly TAP the turbo button. Your sled will stay airborne; flying in whatever direction you happen to be facing! This can be a very useful technique; well worth mastering.
Luring hungry Bears to a populated area is a good way to suprise other Riders. Shoot the bear to get it's attention; then stay just out of reach until you bring it to the desired location. Bears always try to attack the nearest Rider, so be careful.
|A Safe Bet|
If you have picked up the Poker Chips during a round, and no one has bumped, DON'T FOLD; your initial bet is covered! No matter how bad your hand is, you will not lose any money unless someone bumps. And there is always a chance that you may win with your "bad" hand.
Teleporters are a great way to lose your pursuers. The more distance you put between you and them, the better your chances of getting away. It is even possible to out-run Cthundheit, if you have plenty of Turbo and there is an active Teleporter nearby. Make sure you do not accidentally walk through a teleporter without your snowmobile, or you will have a long, LONG walk ahead of you.
Check out the Design team's Favorite Strategies!